MARIO_LAUF_2 = d3d_model_create();
d3d_model_primitive_begin(MARIO_LAUF_2,pr_trianglelist);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.13,0.14,0.33,0.19,-0.92,0.08,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.26,0.14,0.38,0.00,-0.92,0,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,0.09,0,0.00,-1,0,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.03,0.14,0.19,0.33,-0.92,0.17,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.13,0.14,0.33,0.19,-0.92,0.08,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,0.09,0,0.00,-1,0.08,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.01,0.14,0,0.38,-0.92,0.25,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.03,0.14,0.19,0.33,-0.92,0.17,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,0.09,0,0.00,-1,0.17,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.03,0.14,-0.19,0.33,-0.92,0.33,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.01,0.14,0,0.38,-0.92,0.25,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,0.09,0,0.00,-1,0.25,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.13,0.14,-0.33,0.19,-0.92,0.42,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.03,0.14,-0.19,0.33,-0.92,0.33,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,0.09,0,0.00,-1,0.33,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.13,-0.26,0.14,-0.38,0.00,-0.92,0.50,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.13,0.14,-0.33,0.19,-0.92,0.42,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,0.09,0,0.00,-1,0.42,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.40,0.14,-0.33,-0.19,-0.92,0.58,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.13,-0.26,0.14,-0.38,0.00,-0.92,0.50,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,0.09,0,0.00,-1,0.50,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.50,0.14,-0.19,-0.33,-0.92,0.67,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.40,0.14,-0.33,-0.19,-0.92,0.58,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,0.09,0,0.00,-1,0.58,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.54,0.14,0,-0.38,-0.92,0.75,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.50,0.14,-0.19,-0.33,-0.92,0.67,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,0.09,0,0.00,-1,0.67,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.50,0.14,0.19,-0.33,-0.92,0.83,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.54,0.14,0,-0.38,-0.92,0.75,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,0.09,0,0.00,-1,0.75,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.40,0.14,0.33,-0.19,-0.92,0.92,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.50,0.14,0.19,-0.33,-0.92,0.83,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,0.09,0,0.00,-1,0.83,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.26,0.14,0.38,0.00,-0.92,1,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.40,0.14,0.33,-0.19,-0.92,0.92,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,0.09,0,0.00,-1,0.92,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.01,0.30,0.61,0.35,-0.71,0.08,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.35,-0.26,0.30,0.71,0.00,-0.71,0,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.26,0.14,0.38,0.00,-0.92,0,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.01,0.30,0.61,0.35,-0.71,0.08,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.26,0.14,0.38,0.00,-0.92,0,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.13,0.14,0.33,0.19,-0.92,0.08,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,0.17,0.30,0.35,0.61,-0.71,0.17,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.01,0.30,0.61,0.35,-0.71,0.08,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.13,0.14,0.33,0.19,-0.92,0.08,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,0.17,0.30,0.35,0.61,-0.71,0.17,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.13,0.14,0.33,0.19,-0.92,0.08,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.03,0.14,0.19,0.33,-0.92,0.17,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.24,0.30,0,0.71,-0.71,0.25,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,0.17,0.30,0.35,0.61,-0.71,0.17,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.03,0.14,0.19,0.33,-0.92,0.17,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.24,0.30,0,0.71,-0.71,0.25,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.03,0.14,0.19,0.33,-0.92,0.17,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.01,0.14,0,0.38,-0.92,0.25,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,0.17,0.30,-0.35,0.61,-0.71,0.33,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.24,0.30,0,0.71,-0.71,0.25,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.01,0.14,0,0.38,-0.92,0.25,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,0.17,0.30,-0.35,0.61,-0.71,0.33,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.01,0.14,0,0.38,-0.92,0.25,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.03,0.14,-0.19,0.33,-0.92,0.33,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.01,0.30,-0.61,0.35,-0.71,0.42,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,0.17,0.30,-0.35,0.61,-0.71,0.33,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.03,0.14,-0.19,0.33,-0.92,0.33,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.01,0.30,-0.61,0.35,-0.71,0.42,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.03,0.14,-0.19,0.33,-0.92,0.33,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.13,0.14,-0.33,0.19,-0.92,0.42,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.36,-0.26,0.30,-0.71,0.00,-0.71,0.50,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.01,0.30,-0.61,0.35,-0.71,0.42,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.13,0.14,-0.33,0.19,-0.92,0.42,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.36,-0.26,0.30,-0.71,0.00,-0.71,0.50,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.13,0.14,-0.33,0.19,-0.92,0.42,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.13,-0.26,0.14,-0.38,0.00,-0.92,0.50,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.52,0.30,-0.61,-0.35,-0.71,0.58,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.36,-0.26,0.30,-0.71,0.00,-0.71,0.50,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.13,-0.26,0.14,-0.38,0.00,-0.92,0.50,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.52,0.30,-0.61,-0.35,-0.71,0.58,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.13,-0.26,0.14,-0.38,0.00,-0.92,0.50,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.40,0.14,-0.33,-0.19,-0.92,0.58,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.70,0.30,-0.35,-0.61,-0.71,0.67,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.52,0.30,-0.61,-0.35,-0.71,0.58,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.40,0.14,-0.33,-0.19,-0.92,0.58,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.70,0.30,-0.35,-0.61,-0.71,0.67,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.40,0.14,-0.33,-0.19,-0.92,0.58,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.50,0.14,-0.19,-0.33,-0.92,0.67,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.77,0.30,0,-0.71,-0.71,0.75,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.70,0.30,-0.35,-0.61,-0.71,0.67,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.50,0.14,-0.19,-0.33,-0.92,0.67,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.77,0.30,0,-0.71,-0.71,0.75,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.50,0.14,-0.19,-0.33,-0.92,0.67,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.54,0.14,0,-0.38,-0.92,0.75,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.70,0.30,0.35,-0.61,-0.71,0.83,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.77,0.30,0,-0.71,-0.71,0.75,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.54,0.14,0,-0.38,-0.92,0.75,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.70,0.30,0.35,-0.61,-0.71,0.83,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.54,0.14,0,-0.38,-0.92,0.75,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.50,0.14,0.19,-0.33,-0.92,0.83,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.52,0.30,0.61,-0.35,-0.71,0.92,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.70,0.30,0.35,-0.61,-0.71,0.83,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.50,0.14,0.19,-0.33,-0.92,0.83,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.52,0.30,0.61,-0.35,-0.71,0.92,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.50,0.14,0.19,-0.33,-0.92,0.83,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.40,0.14,0.33,-0.19,-0.92,0.92,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.35,-0.26,0.30,0.71,0.00,-0.71,1,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.52,0.30,0.61,-0.35,-0.71,0.92,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.40,0.14,0.33,-0.19,-0.92,0.92,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.35,-0.26,0.30,0.71,0.00,-0.71,1,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.40,0.14,0.33,-0.19,-0.92,0.92,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.26,0.14,0.38,0.00,-0.92,1,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,0.07,0.53,0.80,0.46,-0.38,0.08,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.19,-0.26,0.53,0.92,0.00,-0.38,0,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.35,-0.26,0.30,0.71,0.00,-0.71,0,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,0.07,0.53,0.80,0.46,-0.38,0.08,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.35,-0.26,0.30,0.71,0.00,-0.71,0,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.01,0.30,0.61,0.35,-0.71,0.08,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,0.31,0.53,0.46,0.80,-0.38,0.17,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,0.07,0.53,0.80,0.46,-0.38,0.08,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.01,0.30,0.61,0.35,-0.71,0.08,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,0.31,0.53,0.46,0.80,-0.38,0.17,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.01,0.30,0.61,0.35,-0.71,0.08,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,0.17,0.30,0.35,0.61,-0.71,0.17,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.40,0.53,0,0.92,-0.38,0.25,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,0.31,0.53,0.46,0.80,-0.38,0.17,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,0.17,0.30,0.35,0.61,-0.71,0.17,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.40,0.53,0,0.92,-0.38,0.25,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,0.17,0.30,0.35,0.61,-0.71,0.17,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.24,0.30,0,0.71,-0.71,0.25,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,0.31,0.53,-0.46,0.80,-0.38,0.33,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.40,0.53,0,0.92,-0.38,0.25,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.24,0.30,0,0.71,-0.71,0.25,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,0.31,0.53,-0.46,0.80,-0.38,0.33,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.24,0.30,0,0.71,-0.71,0.25,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,0.17,0.30,-0.35,0.61,-0.71,0.33,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,0.07,0.53,-0.80,0.46,-0.38,0.42,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,0.31,0.53,-0.46,0.80,-0.38,0.33,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,0.17,0.30,-0.35,0.61,-0.71,0.33,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,0.07,0.53,-0.80,0.46,-0.38,0.42,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,0.17,0.30,-0.35,0.61,-0.71,0.33,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.01,0.30,-0.61,0.35,-0.71,0.42,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.51,-0.26,0.53,-0.92,0.00,-0.38,0.50,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,0.07,0.53,-0.80,0.46,-0.38,0.42,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.01,0.30,-0.61,0.35,-0.71,0.42,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.51,-0.26,0.53,-0.92,0.00,-0.38,0.50,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.01,0.30,-0.61,0.35,-0.71,0.42,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.36,-0.26,0.30,-0.71,0.00,-0.71,0.50,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,-0.59,0.53,-0.80,-0.46,-0.38,0.58,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.51,-0.26,0.53,-0.92,0.00,-0.38,0.50,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.36,-0.26,0.30,-0.71,0.00,-0.71,0.50,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,-0.59,0.53,-0.80,-0.46,-0.38,0.58,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.36,-0.26,0.30,-0.71,0.00,-0.71,0.50,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.52,0.30,-0.61,-0.35,-0.71,0.58,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.83,0.53,-0.46,-0.80,-0.38,0.67,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,-0.59,0.53,-0.80,-0.46,-0.38,0.58,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.52,0.30,-0.61,-0.35,-0.71,0.58,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.83,0.53,-0.46,-0.80,-0.38,0.67,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.52,0.30,-0.61,-0.35,-0.71,0.58,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.70,0.30,-0.35,-0.61,-0.71,0.67,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.92,0.53,0,-0.92,-0.38,0.75,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.83,0.53,-0.46,-0.80,-0.38,0.67,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.70,0.30,-0.35,-0.61,-0.71,0.67,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.92,0.53,0,-0.92,-0.38,0.75,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.70,0.30,-0.35,-0.61,-0.71,0.67,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.77,0.30,0,-0.71,-0.71,0.75,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,-0.83,0.53,0.46,-0.80,-0.38,0.83,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.92,0.53,0,-0.92,-0.38,0.75,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.77,0.30,0,-0.71,-0.71,0.75,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,-0.83,0.53,0.46,-0.80,-0.38,0.83,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.77,0.30,0,-0.71,-0.71,0.75,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.70,0.30,0.35,-0.61,-0.71,0.83,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,-0.59,0.53,0.80,-0.46,-0.38,0.92,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,-0.83,0.53,0.46,-0.80,-0.38,0.83,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.70,0.30,0.35,-0.61,-0.71,0.83,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,-0.59,0.53,0.80,-0.46,-0.38,0.92,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.70,0.30,0.35,-0.61,-0.71,0.83,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.52,0.30,0.61,-0.35,-0.71,0.92,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.19,-0.26,0.53,0.92,0.00,-0.38,1,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,-0.59,0.53,0.80,-0.46,-0.38,0.92,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.52,0.30,0.61,-0.35,-0.71,0.92,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.19,-0.26,0.53,0.92,0.00,-0.38,1,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.52,0.30,0.61,-0.35,-0.71,0.92,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.35,-0.26,0.30,0.71,0.00,-0.71,1,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.23,0.09,0.80,0.87,0.50,0.00,0.08,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.14,-0.26,0.80,1,0,0,0,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.19,-0.26,0.53,0.92,0.00,-0.38,0,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.23,0.09,0.80,0.87,0.50,0.00,0.08,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.19,-0.26,0.53,0.92,0.00,-0.38,0,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,0.07,0.53,0.80,0.46,-0.38,0.08,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.50,0.36,0.80,0.50,0.87,0.00,0.17,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.23,0.09,0.80,0.87,0.50,0.00,0.08,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,0.07,0.53,0.80,0.46,-0.38,0.08,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.50,0.36,0.80,0.50,0.87,0.00,0.17,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,0.07,0.53,0.80,0.46,-0.38,0.08,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,0.31,0.53,0.46,0.80,-0.38,0.17,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.45,0.80,0,1,0.00,0.25,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.50,0.36,0.80,0.50,0.87,0.00,0.17,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,0.31,0.53,0.46,0.80,-0.38,0.17,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.45,0.80,0,1,0.00,0.25,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,0.31,0.53,0.46,0.80,-0.38,0.17,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.40,0.53,0,0.92,-0.38,0.25,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.21,0.36,0.80,-0.50,0.87,0.00,0.33,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.45,0.80,0,1,0.00,0.25,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.40,0.53,0,0.92,-0.38,0.25,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.21,0.36,0.80,-0.50,0.87,0.00,0.33,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.40,0.53,0,0.92,-0.38,0.25,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,0.31,0.53,-0.46,0.80,-0.38,0.33,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.47,0.09,0.80,-0.87,0.50,0.00,0.42,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.21,0.36,0.80,-0.50,0.87,0.00,0.33,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,0.31,0.53,-0.46,0.80,-0.38,0.33,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.47,0.09,0.80,-0.87,0.50,0.00,0.42,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,0.31,0.53,-0.46,0.80,-0.38,0.33,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,0.07,0.53,-0.80,0.46,-0.38,0.42,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.57,-0.26,0.80,-1,0,0,0.50,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.47,0.09,0.80,-0.87,0.50,0.00,0.42,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,0.07,0.53,-0.80,0.46,-0.38,0.42,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.57,-0.26,0.80,-1,0,0,0.50,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,0.07,0.53,-0.80,0.46,-0.38,0.42,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.51,-0.26,0.53,-0.92,0.00,-0.38,0.50,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.47,-0.62,0.80,-0.87,-0.50,0.00,0.58,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.57,-0.26,0.80,-1,0,0,0.50,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.51,-0.26,0.53,-0.92,0.00,-0.38,0.50,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.47,-0.62,0.80,-0.87,-0.50,0.00,0.58,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.51,-0.26,0.53,-0.92,0.00,-0.38,0.50,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,-0.59,0.53,-0.80,-0.46,-0.38,0.58,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.21,-0.88,0.80,-0.50,-0.87,0.00,0.67,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.47,-0.62,0.80,-0.87,-0.50,0.00,0.58,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,-0.59,0.53,-0.80,-0.46,-0.38,0.58,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.21,-0.88,0.80,-0.50,-0.87,0.00,0.67,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,-0.59,0.53,-0.80,-0.46,-0.38,0.58,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.83,0.53,-0.46,-0.80,-0.38,0.67,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.98,0.80,0,-1,0.00,0.75,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.21,-0.88,0.80,-0.50,-0.87,0.00,0.67,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.83,0.53,-0.46,-0.80,-0.38,0.67,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.98,0.80,0,-1,0.00,0.75,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.83,0.53,-0.46,-0.80,-0.38,0.67,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.92,0.53,0,-0.92,-0.38,0.75,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.50,-0.88,0.80,0.50,-0.87,0.00,0.83,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.98,0.80,0,-1,0.00,0.75,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.92,0.53,0,-0.92,-0.38,0.75,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.50,-0.88,0.80,0.50,-0.87,0.00,0.83,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.92,0.53,0,-0.92,-0.38,0.75,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,-0.83,0.53,0.46,-0.80,-0.38,0.83,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.23,-0.62,0.80,0.87,-0.50,0.00,0.92,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.50,-0.88,0.80,0.50,-0.87,0.00,0.83,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,-0.83,0.53,0.46,-0.80,-0.38,0.83,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.23,-0.62,0.80,0.87,-0.50,0.00,0.92,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,-0.83,0.53,0.46,-0.80,-0.38,0.83,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,-0.59,0.53,0.80,-0.46,-0.38,0.92,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.14,-0.26,0.80,1,0,0,1,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.23,-0.62,0.80,0.87,-0.50,0.00,0.92,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,-0.59,0.53,0.80,-0.46,-0.38,0.92,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.14,-0.26,0.80,1,0,0,1,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,-0.59,0.53,0.80,-0.46,-0.38,0.92,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.19,-0.26,0.53,0.92,0.00,-0.38,1,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,0.07,1.07,0.80,0.46,0.38,0.08,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.19,-0.26,1.07,0.92,0.00,0.38,0,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.14,-0.26,0.80,1,0,0,0,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,0.07,1.07,0.80,0.46,0.38,0.08,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.14,-0.26,0.80,1,0,0,0,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.23,0.09,0.80,0.87,0.50,0.00,0.08,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,0.31,1.07,0.46,0.80,0.38,0.17,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,0.07,1.07,0.80,0.46,0.38,0.08,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.23,0.09,0.80,0.87,0.50,0.00,0.08,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,0.31,1.07,0.46,0.80,0.38,0.17,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.23,0.09,0.80,0.87,0.50,0.00,0.08,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.50,0.36,0.80,0.50,0.87,0.00,0.17,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.40,1.07,0,0.92,0.38,0.25,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,0.31,1.07,0.46,0.80,0.38,0.17,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.50,0.36,0.80,0.50,0.87,0.00,0.17,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.40,1.07,0,0.92,0.38,0.25,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.50,0.36,0.80,0.50,0.87,0.00,0.17,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.45,0.80,0,1,0.00,0.25,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,0.31,1.07,-0.46,0.80,0.38,0.33,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.40,1.07,0,0.92,0.38,0.25,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.45,0.80,0,1,0.00,0.25,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,0.31,1.07,-0.46,0.80,0.38,0.33,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.45,0.80,0,1,0.00,0.25,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.21,0.36,0.80,-0.50,0.87,0.00,0.33,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,0.07,1.07,-0.80,0.46,0.38,0.42,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,0.31,1.07,-0.46,0.80,0.38,0.33,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.21,0.36,0.80,-0.50,0.87,0.00,0.33,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,0.07,1.07,-0.80,0.46,0.38,0.42,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.21,0.36,0.80,-0.50,0.87,0.00,0.33,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.47,0.09,0.80,-0.87,0.50,0.00,0.42,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.51,-0.26,1.07,-0.92,0.00,0.38,0.50,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,0.07,1.07,-0.80,0.46,0.38,0.42,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.47,0.09,0.80,-0.87,0.50,0.00,0.42,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.51,-0.26,1.07,-0.92,0.00,0.38,0.50,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.47,0.09,0.80,-0.87,0.50,0.00,0.42,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.57,-0.26,0.80,-1,0,0,0.50,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,-0.59,1.07,-0.80,-0.46,0.38,0.58,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.51,-0.26,1.07,-0.92,0.00,0.38,0.50,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.57,-0.26,0.80,-1,0,0,0.50,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,-0.59,1.07,-0.80,-0.46,0.38,0.58,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.57,-0.26,0.80,-1,0,0,0.50,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.47,-0.62,0.80,-0.87,-0.50,0.00,0.58,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.83,1.07,-0.46,-0.80,0.38,0.67,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,-0.59,1.07,-0.80,-0.46,0.38,0.58,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.47,-0.62,0.80,-0.87,-0.50,0.00,0.58,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.83,1.07,-0.46,-0.80,0.38,0.67,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.47,-0.62,0.80,-0.87,-0.50,0.00,0.58,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.21,-0.88,0.80,-0.50,-0.87,0.00,0.67,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.92,1.07,0,-0.92,0.38,0.75,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.83,1.07,-0.46,-0.80,0.38,0.67,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.21,-0.88,0.80,-0.50,-0.87,0.00,0.67,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.92,1.07,0,-0.92,0.38,0.75,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.21,-0.88,0.80,-0.50,-0.87,0.00,0.67,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.98,0.80,0,-1,0.00,0.75,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,-0.83,1.07,0.46,-0.80,0.38,0.83,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.92,1.07,0,-0.92,0.38,0.75,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.98,0.80,0,-1,0.00,0.75,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,-0.83,1.07,0.46,-0.80,0.38,0.83,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.98,0.80,0,-1,0.00,0.75,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.50,-0.88,0.80,0.50,-0.87,0.00,0.83,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,-0.59,1.07,0.80,-0.46,0.38,0.92,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,-0.83,1.07,0.46,-0.80,0.38,0.83,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.50,-0.88,0.80,0.50,-0.87,0.00,0.83,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,-0.59,1.07,0.80,-0.46,0.38,0.92,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.50,-0.88,0.80,0.50,-0.87,0.00,0.83,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.23,-0.62,0.80,0.87,-0.50,0.00,0.92,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.19,-0.26,1.07,0.92,0.00,0.38,1,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,-0.59,1.07,0.80,-0.46,0.38,0.92,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.23,-0.62,0.80,0.87,-0.50,0.00,0.92,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.19,-0.26,1.07,0.92,0.00,0.38,1,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.23,-0.62,0.80,0.87,-0.50,0.00,0.92,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.14,-0.26,0.80,1,0,0,1,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.01,1.31,0.61,0.35,0.71,0.08,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.35,-0.26,1.31,0.71,0.00,0.71,0,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.19,-0.26,1.07,0.92,0.00,0.38,0,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.01,1.31,0.61,0.35,0.71,0.08,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.19,-0.26,1.07,0.92,0.00,0.38,0,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,0.07,1.07,0.80,0.46,0.38,0.08,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,0.17,1.31,0.35,0.61,0.71,0.17,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.01,1.31,0.61,0.35,0.71,0.08,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,0.07,1.07,0.80,0.46,0.38,0.08,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,0.17,1.31,0.35,0.61,0.71,0.17,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,0.07,1.07,0.80,0.46,0.38,0.08,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,0.31,1.07,0.46,0.80,0.38,0.17,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.24,1.31,0,0.71,0.71,0.25,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,0.17,1.31,0.35,0.61,0.71,0.17,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,0.31,1.07,0.46,0.80,0.38,0.17,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.24,1.31,0,0.71,0.71,0.25,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,0.31,1.07,0.46,0.80,0.38,0.17,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.40,1.07,0,0.92,0.38,0.25,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,0.17,1.31,-0.35,0.61,0.71,0.33,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.24,1.31,0,0.71,0.71,0.25,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.40,1.07,0,0.92,0.38,0.25,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,0.17,1.31,-0.35,0.61,0.71,0.33,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.40,1.07,0,0.92,0.38,0.25,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,0.31,1.07,-0.46,0.80,0.38,0.33,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.01,1.31,-0.61,0.35,0.71,0.42,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,0.17,1.31,-0.35,0.61,0.71,0.33,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,0.31,1.07,-0.46,0.80,0.38,0.33,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.01,1.31,-0.61,0.35,0.71,0.42,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,0.31,1.07,-0.46,0.80,0.38,0.33,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,0.07,1.07,-0.80,0.46,0.38,0.42,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.36,-0.26,1.31,-0.71,0.00,0.71,0.50,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.01,1.31,-0.61,0.35,0.71,0.42,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,0.07,1.07,-0.80,0.46,0.38,0.42,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.36,-0.26,1.31,-0.71,0.00,0.71,0.50,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,0.07,1.07,-0.80,0.46,0.38,0.42,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.51,-0.26,1.07,-0.92,0.00,0.38,0.50,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.52,1.31,-0.61,-0.35,0.71,0.58,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.36,-0.26,1.31,-0.71,0.00,0.71,0.50,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.51,-0.26,1.07,-0.92,0.00,0.38,0.50,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.52,1.31,-0.61,-0.35,0.71,0.58,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.51,-0.26,1.07,-0.92,0.00,0.38,0.50,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,-0.59,1.07,-0.80,-0.46,0.38,0.58,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.70,1.31,-0.35,-0.61,0.71,0.67,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.52,1.31,-0.61,-0.35,0.71,0.58,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,-0.59,1.07,-0.80,-0.46,0.38,0.58,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.70,1.31,-0.35,-0.61,0.71,0.67,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.43,-0.59,1.07,-0.80,-0.46,0.38,0.58,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.83,1.07,-0.46,-0.80,0.38,0.67,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.77,1.31,0,-0.71,0.71,0.75,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.70,1.31,-0.35,-0.61,0.71,0.67,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.83,1.07,-0.46,-0.80,0.38,0.67,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.77,1.31,0,-0.71,0.71,0.75,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.83,1.07,-0.46,-0.80,0.38,0.67,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.92,1.07,0,-0.92,0.38,0.75,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.70,1.31,0.35,-0.61,0.71,0.83,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.77,1.31,0,-0.71,0.71,0.75,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.92,1.07,0,-0.92,0.38,0.75,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.70,1.31,0.35,-0.61,0.71,0.83,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.92,1.07,0,-0.92,0.38,0.75,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,-0.83,1.07,0.46,-0.80,0.38,0.83,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.52,1.31,0.61,-0.35,0.71,0.92,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.70,1.31,0.35,-0.61,0.71,0.83,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,-0.83,1.07,0.46,-0.80,0.38,0.83,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.52,1.31,0.61,-0.35,0.71,0.92,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.52,-0.83,1.07,0.46,-0.80,0.38,0.83,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,-0.59,1.07,0.80,-0.46,0.38,0.92,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.35,-0.26,1.31,0.71,0.00,0.71,1,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.52,1.31,0.61,-0.35,0.71,0.92,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,-0.59,1.07,0.80,-0.46,0.38,0.92,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.35,-0.26,1.31,0.71,0.00,0.71,1,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.28,-0.59,1.07,0.80,-0.46,0.38,0.92,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.19,-0.26,1.07,0.92,0.00,0.38,1,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.13,1.46,0.33,0.19,0.92,0.08,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.26,1.46,0.38,0.00,0.92,0,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.35,-0.26,1.31,0.71,0.00,0.71,0,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.13,1.46,0.33,0.19,0.92,0.08,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.35,-0.26,1.31,0.71,0.00,0.71,0,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.01,1.31,0.61,0.35,0.71,0.08,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.03,1.46,0.19,0.33,0.92,0.17,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.13,1.46,0.33,0.19,0.92,0.08,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.01,1.31,0.61,0.35,0.71,0.08,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.03,1.46,0.19,0.33,0.92,0.17,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.01,1.31,0.61,0.35,0.71,0.08,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,0.17,1.31,0.35,0.61,0.71,0.17,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.01,1.46,0,0.38,0.92,0.25,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.03,1.46,0.19,0.33,0.92,0.17,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,0.17,1.31,0.35,0.61,0.71,0.17,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.01,1.46,0,0.38,0.92,0.25,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,0.17,1.31,0.35,0.61,0.71,0.17,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.24,1.31,0,0.71,0.71,0.25,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.03,1.46,-0.19,0.33,0.92,0.33,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.01,1.46,0,0.38,0.92,0.25,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.24,1.31,0,0.71,0.71,0.25,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.03,1.46,-0.19,0.33,0.92,0.33,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.24,1.31,0,0.71,0.71,0.25,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,0.17,1.31,-0.35,0.61,0.71,0.33,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.13,1.46,-0.33,0.19,0.92,0.42,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.03,1.46,-0.19,0.33,0.92,0.33,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,0.17,1.31,-0.35,0.61,0.71,0.33,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.13,1.46,-0.33,0.19,0.92,0.42,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,0.17,1.31,-0.35,0.61,0.71,0.33,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.01,1.31,-0.61,0.35,0.71,0.42,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.13,-0.26,1.46,-0.38,0.00,0.92,0.50,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.13,1.46,-0.33,0.19,0.92,0.42,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.01,1.31,-0.61,0.35,0.71,0.42,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.13,-0.26,1.46,-0.38,0.00,0.92,0.50,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.01,1.31,-0.61,0.35,0.71,0.42,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.36,-0.26,1.31,-0.71,0.00,0.71,0.50,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.40,1.46,-0.33,-0.19,0.92,0.58,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.13,-0.26,1.46,-0.38,0.00,0.92,0.50,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.36,-0.26,1.31,-0.71,0.00,0.71,0.50,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.40,1.46,-0.33,-0.19,0.92,0.58,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.36,-0.26,1.31,-0.71,0.00,0.71,0.50,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.52,1.31,-0.61,-0.35,0.71,0.58,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.50,1.46,-0.19,-0.33,0.92,0.67,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.40,1.46,-0.33,-0.19,0.92,0.58,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.52,1.31,-0.61,-0.35,0.71,0.58,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.50,1.46,-0.19,-0.33,0.92,0.67,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.29,-0.52,1.31,-0.61,-0.35,0.71,0.58,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.70,1.31,-0.35,-0.61,0.71,0.67,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.54,1.46,0,-0.38,0.92,0.75,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.50,1.46,-0.19,-0.33,0.92,0.67,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.70,1.31,-0.35,-0.61,0.71,0.67,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.54,1.46,0,-0.38,0.92,0.75,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.70,1.31,-0.35,-0.61,0.71,0.67,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.77,1.31,0,-0.71,0.71,0.75,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.50,1.46,0.19,-0.33,0.92,0.83,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.54,1.46,0,-0.38,0.92,0.75,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.77,1.31,0,-0.71,0.71,0.75,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.50,1.46,0.19,-0.33,0.92,0.83,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.77,1.31,0,-0.71,0.71,0.75,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.70,1.31,0.35,-0.61,0.71,0.83,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.40,1.46,0.33,-0.19,0.92,0.92,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.50,1.46,0.19,-0.33,0.92,0.83,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.70,1.31,0.35,-0.61,0.71,0.83,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.40,1.46,0.33,-0.19,0.92,0.92,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.70,1.31,0.35,-0.61,0.71,0.83,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.52,1.31,0.61,-0.35,0.71,0.92,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.26,1.46,0.38,0.00,0.92,1,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.40,1.46,0.33,-0.19,0.92,0.92,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.52,1.31,0.61,-0.35,0.71,0.92,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.26,1.46,0.38,0.00,0.92,1,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.42,-0.52,1.31,0.61,-0.35,0.71,0.92,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.35,-0.26,1.31,0.71,0.00,0.71,1,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,1.52,0,0.00,1,0,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.26,1.46,0.38,0.00,0.92,0,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.13,1.46,0.33,0.19,0.92,0.08,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,1.52,0,0.00,1,0.08,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.13,1.46,0.33,0.19,0.92,0.08,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.03,1.46,0.19,0.33,0.92,0.17,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,1.52,0,0.00,1,0.17,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.03,1.46,0.19,0.33,0.92,0.17,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.01,1.46,0,0.38,0.92,0.25,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,1.52,0,0.00,1,0.25,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,0.01,1.46,0,0.38,0.92,0.25,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.03,1.46,-0.19,0.33,0.92,0.33,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,1.52,0,0.00,1,0.33,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.03,1.46,-0.19,0.33,0.92,0.33,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.13,1.46,-0.33,0.19,0.92,0.42,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,1.52,0,0.00,1,0.42,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.13,1.46,-0.33,0.19,0.92,0.42,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.13,-0.26,1.46,-0.38,0.00,0.92,0.50,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,1.52,0,0.00,1,0.50,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.13,-0.26,1.46,-0.38,0.00,0.92,0.50,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.40,1.46,-0.33,-0.19,0.92,0.58,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,1.52,0,0.00,1,0.58,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.09,-0.40,1.46,-0.33,-0.19,0.92,0.58,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.50,1.46,-0.19,-0.33,0.92,0.67,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,1.52,0,0.00,1,0.67,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.50,1.46,-0.19,-0.33,0.92,0.67,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.54,1.46,0,-0.38,0.92,0.75,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,1.52,0,0.00,1,0.75,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.54,1.46,0,-0.38,0.92,0.75,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.50,1.46,0.19,-0.33,0.92,0.83,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,1.52,0,0.00,1,0.83,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.72,-0.50,1.46,0.19,-0.33,0.92,0.83,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.40,1.46,0.33,-0.19,0.92,0.92,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.85,-0.26,1.52,0,0.00,1,0.92,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.62,-0.40,1.46,0.33,-0.19,0.92,0.92,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.26,1.46,0.38,0.00,0.92,1,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.82,0.46,0.33,0.19,-0.92,0.08,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.74,-0.88,0.46,0.38,0.00,-0.92,0,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,0.44,0,0.00,-1,0,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.77,0.46,0.19,0.33,-0.92,0.17,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.82,0.46,0.33,0.19,-0.92,0.08,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,0.44,0,0.00,-1,0.08,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.75,0.46,0,0.38,-0.92,0.25,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.77,0.46,0.19,0.33,-0.92,0.17,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,0.44,0,0.00,-1,0.17,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.77,0.46,-0.19,0.33,-0.92,0.33,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.75,0.46,0,0.38,-0.92,0.25,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,0.44,0,0.00,-1,0.25,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.82,0.46,-0.33,0.19,-0.92,0.42,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.77,0.46,-0.19,0.33,-0.92,0.33,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,0.44,0,0.00,-1,0.33,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.00,-0.88,0.46,-0.38,0.00,-0.92,0.50,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.82,0.46,-0.33,0.19,-0.92,0.42,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,0.44,0,0.00,-1,0.42,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.94,0.46,-0.33,-0.19,-0.92,0.58,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.00,-0.88,0.46,-0.38,0.00,-0.92,0.50,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,0.44,0,0.00,-1,0.50,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.99,0.46,-0.19,-0.33,-0.92,0.67,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.94,0.46,-0.33,-0.19,-0.92,0.58,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,0.44,0,0.00,-1,0.58,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.01,0.46,0,-0.38,-0.92,0.75,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.99,0.46,-0.19,-0.33,-0.92,0.67,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,0.44,0,0.00,-1,0.67,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.99,0.46,0.19,-0.33,-0.92,0.83,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.01,0.46,0,-0.38,-0.92,0.75,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,0.44,0,0.00,-1,0.75,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.94,0.46,0.33,-0.19,-0.92,0.92,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.99,0.46,0.19,-0.33,-0.92,0.83,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,0.44,0,0.00,-1,0.83,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.74,-0.88,0.46,0.38,0.00,-0.92,1,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.94,0.46,0.33,-0.19,-0.92,0.92,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,0.44,0,0.00,-1,0.92,0);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-0.76,0.54,0.61,0.35,-0.71,0.08,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.63,-0.88,0.54,0.71,0.00,-0.71,0,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.74,-0.88,0.46,0.38,0.00,-0.92,0,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-0.76,0.54,0.61,0.35,-0.71,0.08,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.74,-0.88,0.46,0.38,0.00,-0.92,0,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.82,0.46,0.33,0.19,-0.92,0.08,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-0.67,0.54,0.35,0.61,-0.71,0.17,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-0.76,0.54,0.61,0.35,-0.71,0.08,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.82,0.46,0.33,0.19,-0.92,0.08,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-0.67,0.54,0.35,0.61,-0.71,0.17,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.82,0.46,0.33,0.19,-0.92,0.08,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.77,0.46,0.19,0.33,-0.92,0.17,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.64,0.54,0,0.71,-0.71,0.25,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-0.67,0.54,0.35,0.61,-0.71,0.17,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.77,0.46,0.19,0.33,-0.92,0.17,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.64,0.54,0,0.71,-0.71,0.25,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.77,0.46,0.19,0.33,-0.92,0.17,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.75,0.46,0,0.38,-0.92,0.25,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.67,0.54,-0.35,0.61,-0.71,0.33,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.64,0.54,0,0.71,-0.71,0.25,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.75,0.46,0,0.38,-0.92,0.25,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.67,0.54,-0.35,0.61,-0.71,0.33,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.75,0.46,0,0.38,-0.92,0.25,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.77,0.46,-0.19,0.33,-0.92,0.33,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-0.76,0.54,-0.61,0.35,-0.71,0.42,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.67,0.54,-0.35,0.61,-0.71,0.33,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.77,0.46,-0.19,0.33,-0.92,0.33,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-0.76,0.54,-0.61,0.35,-0.71,0.42,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.77,0.46,-0.19,0.33,-0.92,0.33,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.82,0.46,-0.33,0.19,-0.92,0.42,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.88,0.54,-0.71,0.00,-0.71,0.50,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-0.76,0.54,-0.61,0.35,-0.71,0.42,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.82,0.46,-0.33,0.19,-0.92,0.42,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.88,0.54,-0.71,0.00,-0.71,0.50,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.82,0.46,-0.33,0.19,-0.92,0.42,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.00,-0.88,0.46,-0.38,0.00,-0.92,0.50,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-1.00,0.54,-0.61,-0.35,-0.71,0.58,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.88,0.54,-0.71,0.00,-0.71,0.50,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.00,-0.88,0.46,-0.38,0.00,-0.92,0.50,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-1.00,0.54,-0.61,-0.35,-0.71,0.58,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.00,-0.88,0.46,-0.38,0.00,-0.92,0.50,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.94,0.46,-0.33,-0.19,-0.92,0.58,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-1.09,0.54,-0.35,-0.61,-0.71,0.67,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-1.00,0.54,-0.61,-0.35,-0.71,0.58,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.94,0.46,-0.33,-0.19,-0.92,0.58,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-1.09,0.54,-0.35,-0.61,-0.71,0.67,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.94,0.46,-0.33,-0.19,-0.92,0.58,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.99,0.46,-0.19,-0.33,-0.92,0.67,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.12,0.54,0,-0.71,-0.71,0.75,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-1.09,0.54,-0.35,-0.61,-0.71,0.67,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.99,0.46,-0.19,-0.33,-0.92,0.67,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.12,0.54,0,-0.71,-0.71,0.75,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.99,0.46,-0.19,-0.33,-0.92,0.67,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.01,0.46,0,-0.38,-0.92,0.75,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-1.09,0.54,0.35,-0.61,-0.71,0.83,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.12,0.54,0,-0.71,-0.71,0.75,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.01,0.46,0,-0.38,-0.92,0.75,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-1.09,0.54,0.35,-0.61,-0.71,0.83,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.01,0.46,0,-0.38,-0.92,0.75,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.99,0.46,0.19,-0.33,-0.92,0.83,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-1.00,0.54,0.61,-0.35,-0.71,0.92,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-1.09,0.54,0.35,-0.61,-0.71,0.83,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.99,0.46,0.19,-0.33,-0.92,0.83,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-1.00,0.54,0.61,-0.35,-0.71,0.92,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.99,0.46,0.19,-0.33,-0.92,0.83,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.94,0.46,0.33,-0.19,-0.92,0.92,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.63,-0.88,0.54,0.71,0.00,-0.71,1,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-1.00,0.54,0.61,-0.35,-0.71,0.92,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.94,0.46,0.33,-0.19,-0.92,0.92,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.63,-0.88,0.54,0.71,0.00,-0.71,1,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.94,0.46,0.33,-0.19,-0.92,0.92,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.74,-0.88,0.46,0.38,0.00,-0.92,1,0.12);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.72,0.65,0.80,0.46,-0.38,0.08,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.56,-0.88,0.65,0.92,0.00,-0.38,0,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.63,-0.88,0.54,0.71,0.00,-0.71,0,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.72,0.65,0.80,0.46,-0.38,0.08,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.63,-0.88,0.54,0.71,0.00,-0.71,0,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-0.76,0.54,0.61,0.35,-0.71,0.08,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-0.61,0.65,0.46,0.80,-0.38,0.17,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.72,0.65,0.80,0.46,-0.38,0.08,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-0.76,0.54,0.61,0.35,-0.71,0.08,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-0.61,0.65,0.46,0.80,-0.38,0.17,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-0.76,0.54,0.61,0.35,-0.71,0.08,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-0.67,0.54,0.35,0.61,-0.71,0.17,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.57,0.65,0,0.92,-0.38,0.25,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-0.61,0.65,0.46,0.80,-0.38,0.17,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-0.67,0.54,0.35,0.61,-0.71,0.17,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.57,0.65,0,0.92,-0.38,0.25,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-0.67,0.54,0.35,0.61,-0.71,0.17,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.64,0.54,0,0.71,-0.71,0.25,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-0.61,0.65,-0.46,0.80,-0.38,0.33,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.57,0.65,0,0.92,-0.38,0.25,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.64,0.54,0,0.71,-0.71,0.25,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-0.61,0.65,-0.46,0.80,-0.38,0.33,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.64,0.54,0,0.71,-0.71,0.25,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.67,0.54,-0.35,0.61,-0.71,0.33,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-0.72,0.65,-0.80,0.46,-0.38,0.42,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-0.61,0.65,-0.46,0.80,-0.38,0.33,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.67,0.54,-0.35,0.61,-0.71,0.33,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-0.72,0.65,-0.80,0.46,-0.38,0.42,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.67,0.54,-0.35,0.61,-0.71,0.33,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-0.76,0.54,-0.61,0.35,-0.71,0.42,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.88,0.65,-0.92,0.00,-0.38,0.50,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-0.72,0.65,-0.80,0.46,-0.38,0.42,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-0.76,0.54,-0.61,0.35,-0.71,0.42,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.88,0.65,-0.92,0.00,-0.38,0.50,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-0.76,0.54,-0.61,0.35,-0.71,0.42,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.88,0.54,-0.71,0.00,-0.71,0.50,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-1.04,0.65,-0.80,-0.46,-0.38,0.58,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.88,0.65,-0.92,0.00,-0.38,0.50,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.88,0.54,-0.71,0.00,-0.71,0.50,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-1.04,0.65,-0.80,-0.46,-0.38,0.58,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.88,0.54,-0.71,0.00,-0.71,0.50,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-1.00,0.54,-0.61,-0.35,-0.71,0.58,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-1.15,0.65,-0.46,-0.80,-0.38,0.67,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-1.04,0.65,-0.80,-0.46,-0.38,0.58,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-1.00,0.54,-0.61,-0.35,-0.71,0.58,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-1.15,0.65,-0.46,-0.80,-0.38,0.67,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-1.00,0.54,-0.61,-0.35,-0.71,0.58,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-1.09,0.54,-0.35,-0.61,-0.71,0.67,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.19,0.65,0,-0.92,-0.38,0.75,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-1.15,0.65,-0.46,-0.80,-0.38,0.67,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-1.09,0.54,-0.35,-0.61,-0.71,0.67,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.19,0.65,0,-0.92,-0.38,0.75,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-1.09,0.54,-0.35,-0.61,-0.71,0.67,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.12,0.54,0,-0.71,-0.71,0.75,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-1.15,0.65,0.46,-0.80,-0.38,0.83,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.19,0.65,0,-0.92,-0.38,0.75,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.12,0.54,0,-0.71,-0.71,0.75,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-1.15,0.65,0.46,-0.80,-0.38,0.83,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.12,0.54,0,-0.71,-0.71,0.75,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-1.09,0.54,0.35,-0.61,-0.71,0.83,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-1.04,0.65,0.80,-0.46,-0.38,0.92,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-1.15,0.65,0.46,-0.80,-0.38,0.83,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-1.09,0.54,0.35,-0.61,-0.71,0.83,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-1.04,0.65,0.80,-0.46,-0.38,0.92,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-1.09,0.54,0.35,-0.61,-0.71,0.83,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-1.00,0.54,0.61,-0.35,-0.71,0.92,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.56,-0.88,0.65,0.92,0.00,-0.38,1,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-1.04,0.65,0.80,-0.46,-0.38,0.92,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-1.00,0.54,0.61,-0.35,-0.71,0.92,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.56,-0.88,0.65,0.92,0.00,-0.38,1,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-1.00,0.54,0.61,-0.35,-0.71,0.92,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.63,-0.88,0.54,0.71,0.00,-0.71,1,0.25);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.71,0.78,0.87,0.50,0.00,0.08,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.53,-0.88,0.78,1,0,0,0,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.56,-0.88,0.65,0.92,0.00,-0.38,0,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.71,0.78,0.87,0.50,0.00,0.08,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.56,-0.88,0.65,0.92,0.00,-0.38,0,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.72,0.65,0.80,0.46,-0.38,0.08,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.70,-0.59,0.78,0.50,0.87,0.00,0.17,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.71,0.78,0.87,0.50,0.00,0.08,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.72,0.65,0.80,0.46,-0.38,0.08,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.70,-0.59,0.78,0.50,0.87,0.00,0.17,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.72,0.65,0.80,0.46,-0.38,0.08,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-0.61,0.65,0.46,0.80,-0.38,0.17,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.54,0.78,0,1,0.00,0.25,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.70,-0.59,0.78,0.50,0.87,0.00,0.17,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-0.61,0.65,0.46,0.80,-0.38,0.17,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.54,0.78,0,1,0.00,0.25,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-0.61,0.65,0.46,0.80,-0.38,0.17,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.57,0.65,0,0.92,-0.38,0.25,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.04,-0.59,0.78,-0.50,0.87,0.00,0.33,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.54,0.78,0,1,0.00,0.25,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.57,0.65,0,0.92,-0.38,0.25,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.04,-0.59,0.78,-0.50,0.87,0.00,0.33,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.57,0.65,0,0.92,-0.38,0.25,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-0.61,0.65,-0.46,0.80,-0.38,0.33,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.16,-0.71,0.78,-0.87,0.50,0.00,0.42,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.04,-0.59,0.78,-0.50,0.87,0.00,0.33,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-0.61,0.65,-0.46,0.80,-0.38,0.33,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.16,-0.71,0.78,-0.87,0.50,0.00,0.42,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-0.61,0.65,-0.46,0.80,-0.38,0.33,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-0.72,0.65,-0.80,0.46,-0.38,0.42,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.20,-0.88,0.78,-1,0,0,0.50,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.16,-0.71,0.78,-0.87,0.50,0.00,0.42,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-0.72,0.65,-0.80,0.46,-0.38,0.42,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.20,-0.88,0.78,-1,0,0,0.50,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-0.72,0.65,-0.80,0.46,-0.38,0.42,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.88,0.65,-0.92,0.00,-0.38,0.50,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.16,-1.05,0.78,-0.87,-0.50,0.00,0.58,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.20,-0.88,0.78,-1,0,0,0.50,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.88,0.65,-0.92,0.00,-0.38,0.50,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.16,-1.05,0.78,-0.87,-0.50,0.00,0.58,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.88,0.65,-0.92,0.00,-0.38,0.50,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-1.04,0.65,-0.80,-0.46,-0.38,0.58,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.04,-1.17,0.78,-0.50,-0.87,0.00,0.67,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.16,-1.05,0.78,-0.87,-0.50,0.00,0.58,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-1.04,0.65,-0.80,-0.46,-0.38,0.58,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.04,-1.17,0.78,-0.50,-0.87,0.00,0.67,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-1.04,0.65,-0.80,-0.46,-0.38,0.58,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-1.15,0.65,-0.46,-0.80,-0.38,0.67,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.22,0.78,0,-1,0.00,0.75,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.04,-1.17,0.78,-0.50,-0.87,0.00,0.67,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-1.15,0.65,-0.46,-0.80,-0.38,0.67,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.22,0.78,0,-1,0.00,0.75,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-1.15,0.65,-0.46,-0.80,-0.38,0.67,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.19,0.65,0,-0.92,-0.38,0.75,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.70,-1.17,0.78,0.50,-0.87,0.00,0.83,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.22,0.78,0,-1,0.00,0.75,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.19,0.65,0,-0.92,-0.38,0.75,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.70,-1.17,0.78,0.50,-0.87,0.00,0.83,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.19,0.65,0,-0.92,-0.38,0.75,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-1.15,0.65,0.46,-0.80,-0.38,0.83,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-1.05,0.78,0.87,-0.50,0.00,0.92,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.70,-1.17,0.78,0.50,-0.87,0.00,0.83,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-1.15,0.65,0.46,-0.80,-0.38,0.83,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-1.05,0.78,0.87,-0.50,0.00,0.92,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-1.15,0.65,0.46,-0.80,-0.38,0.83,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-1.04,0.65,0.80,-0.46,-0.38,0.92,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.53,-0.88,0.78,1,0,0,1,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-1.05,0.78,0.87,-0.50,0.00,0.92,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-1.04,0.65,0.80,-0.46,-0.38,0.92,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.53,-0.88,0.78,1,0,0,1,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-1.04,0.65,0.80,-0.46,-0.38,0.92,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.56,-0.88,0.65,0.92,0.00,-0.38,1,0.37);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.72,0.90,0.80,0.46,0.38,0.08,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.56,-0.88,0.90,0.92,0.00,0.38,0,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.53,-0.88,0.78,1,0,0,0,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.72,0.90,0.80,0.46,0.38,0.08,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.53,-0.88,0.78,1,0,0,0,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.71,0.78,0.87,0.50,0.00,0.08,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-0.61,0.90,0.46,0.80,0.38,0.17,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.72,0.90,0.80,0.46,0.38,0.08,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.71,0.78,0.87,0.50,0.00,0.08,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-0.61,0.90,0.46,0.80,0.38,0.17,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-0.71,0.78,0.87,0.50,0.00,0.08,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.70,-0.59,0.78,0.50,0.87,0.00,0.17,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.57,0.90,0,0.92,0.38,0.25,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-0.61,0.90,0.46,0.80,0.38,0.17,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.70,-0.59,0.78,0.50,0.87,0.00,0.17,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.57,0.90,0,0.92,0.38,0.25,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.70,-0.59,0.78,0.50,0.87,0.00,0.17,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.54,0.78,0,1,0.00,0.25,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-0.61,0.90,-0.46,0.80,0.38,0.33,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.57,0.90,0,0.92,0.38,0.25,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.54,0.78,0,1,0.00,0.25,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-0.61,0.90,-0.46,0.80,0.38,0.33,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.54,0.78,0,1,0.00,0.25,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.04,-0.59,0.78,-0.50,0.87,0.00,0.33,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-0.72,0.90,-0.80,0.46,0.38,0.42,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-0.61,0.90,-0.46,0.80,0.38,0.33,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.04,-0.59,0.78,-0.50,0.87,0.00,0.33,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-0.72,0.90,-0.80,0.46,0.38,0.42,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.04,-0.59,0.78,-0.50,0.87,0.00,0.33,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.16,-0.71,0.78,-0.87,0.50,0.00,0.42,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.88,0.90,-0.92,0.00,0.38,0.50,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-0.72,0.90,-0.80,0.46,0.38,0.42,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.16,-0.71,0.78,-0.87,0.50,0.00,0.42,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.88,0.90,-0.92,0.00,0.38,0.50,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.16,-0.71,0.78,-0.87,0.50,0.00,0.42,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.20,-0.88,0.78,-1,0,0,0.50,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-1.04,0.90,-0.80,-0.46,0.38,0.58,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.88,0.90,-0.92,0.00,0.38,0.50,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.20,-0.88,0.78,-1,0,0,0.50,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-1.04,0.90,-0.80,-0.46,0.38,0.58,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.20,-0.88,0.78,-1,0,0,0.50,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.16,-1.05,0.78,-0.87,-0.50,0.00,0.58,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-1.15,0.90,-0.46,-0.80,0.38,0.67,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-1.04,0.90,-0.80,-0.46,0.38,0.58,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.16,-1.05,0.78,-0.87,-0.50,0.00,0.58,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-1.15,0.90,-0.46,-0.80,0.38,0.67,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.16,-1.05,0.78,-0.87,-0.50,0.00,0.58,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.04,-1.17,0.78,-0.50,-0.87,0.00,0.67,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.19,0.90,0,-0.92,0.38,0.75,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-1.15,0.90,-0.46,-0.80,0.38,0.67,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.04,-1.17,0.78,-0.50,-0.87,0.00,0.67,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.19,0.90,0,-0.92,0.38,0.75,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.04,-1.17,0.78,-0.50,-0.87,0.00,0.67,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.22,0.78,0,-1,0.00,0.75,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-1.15,0.90,0.46,-0.80,0.38,0.83,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.19,0.90,0,-0.92,0.38,0.75,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.22,0.78,0,-1,0.00,0.75,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-1.15,0.90,0.46,-0.80,0.38,0.83,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.22,0.78,0,-1,0.00,0.75,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.70,-1.17,0.78,0.50,-0.87,0.00,0.83,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-1.04,0.90,0.80,-0.46,0.38,0.92,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-1.15,0.90,0.46,-0.80,0.38,0.83,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.70,-1.17,0.78,0.50,-0.87,0.00,0.83,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-1.04,0.90,0.80,-0.46,0.38,0.92,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.70,-1.17,0.78,0.50,-0.87,0.00,0.83,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-1.05,0.78,0.87,-0.50,0.00,0.92,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.56,-0.88,0.90,0.92,0.00,0.38,1,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-1.04,0.90,0.80,-0.46,0.38,0.92,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-1.05,0.78,0.87,-0.50,0.00,0.92,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.56,-0.88,0.90,0.92,0.00,0.38,1,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.58,-1.05,0.78,0.87,-0.50,0.00,0.92,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.53,-0.88,0.78,1,0,0,1,0.50);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-0.76,1.01,0.61,0.35,0.71,0.08,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.63,-0.88,1.01,0.71,0.00,0.71,0,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.56,-0.88,0.90,0.92,0.00,0.38,0,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-0.76,1.01,0.61,0.35,0.71,0.08,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.56,-0.88,0.90,0.92,0.00,0.38,0,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.72,0.90,0.80,0.46,0.38,0.08,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-0.67,1.01,0.35,0.61,0.71,0.17,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-0.76,1.01,0.61,0.35,0.71,0.08,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.72,0.90,0.80,0.46,0.38,0.08,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-0.67,1.01,0.35,0.61,0.71,0.17,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-0.72,0.90,0.80,0.46,0.38,0.08,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-0.61,0.90,0.46,0.80,0.38,0.17,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.64,1.01,0,0.71,0.71,0.25,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-0.67,1.01,0.35,0.61,0.71,0.17,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-0.61,0.90,0.46,0.80,0.38,0.17,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.64,1.01,0,0.71,0.71,0.25,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-0.61,0.90,0.46,0.80,0.38,0.17,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.57,0.90,0,0.92,0.38,0.25,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.67,1.01,-0.35,0.61,0.71,0.33,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.64,1.01,0,0.71,0.71,0.25,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.57,0.90,0,0.92,0.38,0.25,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.67,1.01,-0.35,0.61,0.71,0.33,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.57,0.90,0,0.92,0.38,0.25,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-0.61,0.90,-0.46,0.80,0.38,0.33,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-0.76,1.01,-0.61,0.35,0.71,0.42,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.67,1.01,-0.35,0.61,0.71,0.33,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-0.61,0.90,-0.46,0.80,0.38,0.33,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-0.76,1.01,-0.61,0.35,0.71,0.42,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-0.61,0.90,-0.46,0.80,0.38,0.33,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-0.72,0.90,-0.80,0.46,0.38,0.42,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.88,1.01,-0.71,0.00,0.71,0.50,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-0.76,1.01,-0.61,0.35,0.71,0.42,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-0.72,0.90,-0.80,0.46,0.38,0.42,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.88,1.01,-0.71,0.00,0.71,0.50,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-0.72,0.90,-0.80,0.46,0.38,0.42,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.88,0.90,-0.92,0.00,0.38,0.50,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-1.00,1.01,-0.61,-0.35,0.71,0.58,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.88,1.01,-0.71,0.00,0.71,0.50,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.88,0.90,-0.92,0.00,0.38,0.50,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-1.00,1.01,-0.61,-0.35,0.71,0.58,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.18,-0.88,0.90,-0.92,0.00,0.38,0.50,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-1.04,0.90,-0.80,-0.46,0.38,0.58,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-1.09,1.01,-0.35,-0.61,0.71,0.67,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-1.00,1.01,-0.61,-0.35,0.71,0.58,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-1.04,0.90,-0.80,-0.46,0.38,0.58,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-1.09,1.01,-0.35,-0.61,0.71,0.67,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.14,-1.04,0.90,-0.80,-0.46,0.38,0.58,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-1.15,0.90,-0.46,-0.80,0.38,0.67,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.12,1.01,0,-0.71,0.71,0.75,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-1.09,1.01,-0.35,-0.61,0.71,0.67,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-1.15,0.90,-0.46,-0.80,0.38,0.67,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.12,1.01,0,-0.71,0.71,0.75,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.02,-1.15,0.90,-0.46,-0.80,0.38,0.67,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.19,0.90,0,-0.92,0.38,0.75,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-1.09,1.01,0.35,-0.61,0.71,0.83,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.12,1.01,0,-0.71,0.71,0.75,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.19,0.90,0,-0.92,0.38,0.75,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-1.09,1.01,0.35,-0.61,0.71,0.83,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.19,0.90,0,-0.92,0.38,0.75,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-1.15,0.90,0.46,-0.80,0.38,0.83,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-1.00,1.01,0.61,-0.35,0.71,0.92,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-1.09,1.01,0.35,-0.61,0.71,0.83,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-1.15,0.90,0.46,-0.80,0.38,0.83,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-1.00,1.01,0.61,-0.35,0.71,0.92,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.71,-1.15,0.90,0.46,-0.80,0.38,0.83,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-1.04,0.90,0.80,-0.46,0.38,0.92,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.63,-0.88,1.01,0.71,0.00,0.71,1,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-1.00,1.01,0.61,-0.35,0.71,0.92,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-1.04,0.90,0.80,-0.46,0.38,0.92,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.63,-0.88,1.01,0.71,0.00,0.71,1,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.60,-1.04,0.90,0.80,-0.46,0.38,0.92,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.56,-0.88,0.90,0.92,0.00,0.38,1,0.62);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.82,1.09,0.33,0.19,0.92,0.08,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.74,-0.88,1.09,0.38,0.00,0.92,0,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.63,-0.88,1.01,0.71,0.00,0.71,0,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.82,1.09,0.33,0.19,0.92,0.08,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.63,-0.88,1.01,0.71,0.00,0.71,0,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-0.76,1.01,0.61,0.35,0.71,0.08,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.77,1.09,0.19,0.33,0.92,0.17,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.82,1.09,0.33,0.19,0.92,0.08,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-0.76,1.01,0.61,0.35,0.71,0.08,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.77,1.09,0.19,0.33,0.92,0.17,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-0.76,1.01,0.61,0.35,0.71,0.08,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-0.67,1.01,0.35,0.61,0.71,0.17,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.75,1.09,0,0.38,0.92,0.25,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.77,1.09,0.19,0.33,0.92,0.17,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-0.67,1.01,0.35,0.61,0.71,0.17,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.75,1.09,0,0.38,0.92,0.25,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-0.67,1.01,0.35,0.61,0.71,0.17,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.64,1.01,0,0.71,0.71,0.25,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.77,1.09,-0.19,0.33,0.92,0.33,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.75,1.09,0,0.38,0.92,0.25,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.64,1.01,0,0.71,0.71,0.25,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.77,1.09,-0.19,0.33,0.92,0.33,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.64,1.01,0,0.71,0.71,0.25,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.67,1.01,-0.35,0.61,0.71,0.33,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.82,1.09,-0.33,0.19,0.92,0.42,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.77,1.09,-0.19,0.33,0.92,0.33,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.67,1.01,-0.35,0.61,0.71,0.33,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.82,1.09,-0.33,0.19,0.92,0.42,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-0.67,1.01,-0.35,0.61,0.71,0.33,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-0.76,1.01,-0.61,0.35,0.71,0.42,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.00,-0.88,1.09,-0.38,0.00,0.92,0.50,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.82,1.09,-0.33,0.19,0.92,0.42,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-0.76,1.01,-0.61,0.35,0.71,0.42,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.00,-0.88,1.09,-0.38,0.00,0.92,0.50,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-0.76,1.01,-0.61,0.35,0.71,0.42,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.88,1.01,-0.71,0.00,0.71,0.50,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.94,1.09,-0.33,-0.19,0.92,0.58,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.00,-0.88,1.09,-0.38,0.00,0.92,0.50,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.88,1.01,-0.71,0.00,0.71,0.50,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.94,1.09,-0.33,-0.19,0.92,0.58,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.11,-0.88,1.01,-0.71,0.00,0.71,0.50,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-1.00,1.01,-0.61,-0.35,0.71,0.58,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.99,1.09,-0.19,-0.33,0.92,0.67,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.94,1.09,-0.33,-0.19,0.92,0.58,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-1.00,1.01,-0.61,-0.35,0.71,0.58,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.99,1.09,-0.19,-0.33,0.92,0.67,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.07,-1.00,1.01,-0.61,-0.35,0.71,0.58,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-1.09,1.01,-0.35,-0.61,0.71,0.67,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.01,1.09,0,-0.38,0.92,0.75,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.99,1.09,-0.19,-0.33,0.92,0.67,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-1.09,1.01,-0.35,-0.61,0.71,0.67,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.01,1.09,0,-0.38,0.92,0.75,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.99,-1.09,1.01,-0.35,-0.61,0.71,0.67,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.12,1.01,0,-0.71,0.71,0.75,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.99,1.09,0.19,-0.33,0.92,0.83,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.01,1.09,0,-0.38,0.92,0.75,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.12,1.01,0,-0.71,0.71,0.75,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.99,1.09,0.19,-0.33,0.92,0.83,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.12,1.01,0,-0.71,0.71,0.75,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-1.09,1.01,0.35,-0.61,0.71,0.83,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.94,1.09,0.33,-0.19,0.92,0.92,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.99,1.09,0.19,-0.33,0.92,0.83,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-1.09,1.01,0.35,-0.61,0.71,0.83,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.94,1.09,0.33,-0.19,0.92,0.92,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.75,-1.09,1.01,0.35,-0.61,0.71,0.83,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-1.00,1.01,0.61,-0.35,0.71,0.92,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.74,-0.88,1.09,0.38,0.00,0.92,1,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.94,1.09,0.33,-0.19,0.92,0.92,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-1.00,1.01,0.61,-0.35,0.71,0.92,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.74,-0.88,1.09,0.38,0.00,0.92,1,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.66,-1.00,1.01,0.61,-0.35,0.71,0.92,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.63,-0.88,1.01,0.71,0.00,0.71,1,0.75);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,1.11,0,0.00,1,0,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.74,-0.88,1.09,0.38,0.00,0.92,0,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.82,1.09,0.33,0.19,0.92,0.08,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,1.11,0,0.00,1,0.08,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.76,-0.82,1.09,0.33,0.19,0.92,0.08,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.77,1.09,0.19,0.33,0.92,0.17,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,1.11,0,0.00,1,0.17,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.80,-0.77,1.09,0.19,0.33,0.92,0.17,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.75,1.09,0,0.38,0.92,0.25,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,1.11,0,0.00,1,0.25,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.75,1.09,0,0.38,0.92,0.25,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.77,1.09,-0.19,0.33,0.92,0.33,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,1.11,0,0.00,1,0.33,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.77,1.09,-0.19,0.33,0.92,0.33,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.82,1.09,-0.33,0.19,0.92,0.42,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,1.11,0,0.00,1,0.42,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.82,1.09,-0.33,0.19,0.92,0.42,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.00,-0.88,1.09,-0.38,0.00,0.92,0.50,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,1.11,0,0.00,1,0.50,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-1.00,-0.88,1.09,-0.38,0.00,0.92,0.50,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.94,1.09,-0.33,-0.19,0.92,0.58,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,1.11,0,0.00,1,0.58,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.98,-0.94,1.09,-0.33,-0.19,0.92,0.58,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.99,1.09,-0.19,-0.33,0.92,0.67,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-0.88,1.11,0,0.00,1,0.67,1);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.93,-0.99,1.09,-0.19,-0.33,0.92,0.67,0.88);
d3d_model_vertex_normal_texture(MARIO_LAUF_2,-0.87,-1.01,1.09,0,-0.38,0.92,0.75,0.88);
d3d_model_primitive_end(MARIO_LAUF_2);
