Frage zu Versionen

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    • Frage zu Versionen

      Moin,

      ich habe bis jetzt leider nur die Game Maker 8 Version auf Linux zum Laufen gebracht. Mit Wine! Aber dort dürften die Spiele doch nicht so Rund laufen, weil ja alles Emuliert wird. Bekomme jedoch auch immer einen Error beim Debuggen / compilen ("Failed to Replace the Icon!")
      Unter Windows bekomme ich Version 6 zum laufen, ausserdem kann ich mit Windows die Sprites nebenbei in Photoshop Erstellen.

      Welche Version würdet ihr mir Empfehlen, ich bin unsicher!

      Danke
    • Aber ich habe doch mit Linux kein DirectX, welches in den vorraussetzungen von Game Maker 1-8 steht.
      Ich kann zwar Coden, aber meine Spiele nicht wirklich Testen ...

      Edit: Der Changelog sagt nix atemberauschen neues aus:
      Spoiler anzeigen
      Preliminary features list
      On June 26 2009, in the YoYo Games Glog, Mark released a list of preliminary features. He noted that they may be 'subject to change':[5]
      • PNG/alpha transparency/Image editor: Sprites and backgrounds with alpha channels throughout the marker are now supported by Game Maker. To handle alpha transparency, the built-in sprite and image editors have been rewritten, with the image editor including many new drawing options and filters/special effects.
      • Collision checking option: It is now possible to indicate whether sprite sub-images should all have the same or different collision masks, and also increase and reduce the mask, and use a disk as a mask.
      • Import and export of resources: Various resources can be imported and exported. Mark gives examples of the possible uses:
      "[...] you can export all sprites and import them in another game. Or you can give a copy of your gmk to somebody else who makes some additional rooms which you can then import in your original game. It makes it a lot easier to collaborate on games." Mark Overmars
      • Splash screens that show web sites and html documents: Splash screens, that show a website or local HTML file, can be shown in a game. Mark also suggested, "[...] you can incorporate for example very nice help pages in your game". To support this change, splash screens are given additional options and there are new actions.
      • Time lines: These have been enhanced, and can be paused and play backwards.
      • A new script/code editor: Code is easier to write, as the in-built script/code editor has been 'completely rewritten'. New features within this change include:
        • Pop-up function name completion
        • Argument help
        • Matching brackets
        • Improved color coding
        • Line numbers
        • On-the-fly error checking
        • Sophisticated find and replace functionality.
      • Smaller changes: As well as a number of bug fixes, there are some smaller changes:
        • Game Maker news shown in the program
        • Much faster loading times (also when starting games)
        • Better encryption of executables
        • Constant definition in a separate form
        • Some visual improvements
      Mark also repeated and confirmed the earlier news of high-quality bundled resources that can be used for free in games.
    • Weil Game Maker 8 nach der Installation nicht Startet, nur wenn ich einen Crack einfüge.
      Jedoch mit dem Nachteil, das dann ein Softwrap Error kommt, und nur die Lite Version ausgeführt wird. Kann dann auch nicht Registrieren, da kommt gleicher Error

      MfG leandros