Tach alle,
seit langen geh ich mal wieder an GMS ran, da ich mir nun das Humbleangebot geholt habe und Win10 auch neu (Clean) aufgesetzt wurde,
habe ich auch die Tool's wo für Android gebraucht werden neu installiert.
Soweit sogut.
Das erstellen einer *.apk funktioniert einwantfrei nur wenn ich den YYC nutzen möchte gehts nicht!?
Folgende ausgabe bekomme ich:
Spoiler anzeigen
Ich vermute das es an dem liegt:
aber der Pfad ist richtig.
Habe bestimmt noch etwas übersehen, komme aber nicht darauf
Kleiner Tipp vieleicht ?
seit langen geh ich mal wieder an GMS ran, da ich mir nun das Humbleangebot geholt habe und Win10 auch neu (Clean) aufgesetzt wurde,
habe ich auch die Tool's wo für Android gebraucht werden neu installiert.
Soweit sogut.
Das erstellen einer *.apk funktioniert einwantfrei nur wenn ich den YYC nutzen möchte gehts nicht!?
Folgende ausgabe bekomme ich:
Create started: 18:27:03
CreateTargetExe Start: 18:27:03
"C:\Users\Fabbio\AppData\Roaming\GameMaker-Studio\GMAssetCompiler.exe" /llvmSource="C:\Users\Fabbio\AppData\Roaming\GameMaker-Studio\YYC" /fU="C:\Users\Fabbio\AppData\Local\gm_ttt_18947\a47103.txt" /c /m=llvm-android /config="Default" /tgt=8 /obob=True /obpp=False /obru=True /obes=False /i=3 /cvm /tp=1024 /mv=1 /iv=0 /rv=0 /bv=1757 /gn="Project1" /td="C:\Users\Fabbio\AppData\Local" /cd="C:\Users\Fabbio\Documents\GameMaker\Cache" /sh=True /dbgp="6502" /hip="127.0.0.1" /hprt="51268" /optionsini="C:\Users\Fabbio\AppData\Local\gm_ttt_18947\gm_ttt_53992\Project1.ini" /o="C:\Users\Fabbio\AppData\Local\gm_ttt_18947\gm_ttt_53992" "C:\Users\Fabbio\Documents\GameMaker\Projects\Project1.gmx\Project1.project.gmx"
Reading project file....finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Final Compile...finished.
Writing Chunk... GEN8
Writing Chunk... OPTN
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... TPAGE
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png...
Writing Chunk... AUDO
Using NDKDir = C:\Android\android-sdk\android-ndk-r10d
Using PlatformDir = C:\Android\android-sdk\android-ndk-r10d\platforms\android-14
Using ARMToolChain = C:\Android\android-sdk\android-ndk-r10d\toolchains\arm-linux-androideabi-4.9\prebuilt\windows
Using X86ToolChain = C:\Android\android-sdk\android-ndk-r10d\toolchains\x86-4.9\prebuilt\windows
Using MIPSToolChain = C:\Android\android-sdk\android-ndk-r10d\toolchains\mipsel-linux-android-4.9\prebuilt\windows
saving file C:\Users\Fabbio\AppData\Local\gm_ttt_18947\gm_ttt_53992\Project1.droid
Build for architecture - armv5
linking libyoyo.so
C:\Android\android-sdk\android-ndk-r10d\toolchains\arm-linux-androideabi-4.9\prebuilt\windows\arm-linux-androideabi\bin\ar: Project1.vars.o: No such file or directory
-g -target armv5te-none-linux-androideabi -Wl,-soname,"C:\Users\Fabbio\AppData\Local\gm_ttt_18947\gm_ttt_53992\lib\armeabi\libyoyo.so" -shared --sysroot="C:\Android\android-sdk\android-ndk-r10d\platforms\android-14\arch-arm" -Wl,--whole-archive "C:\Users\Fabbio\AppData\Local\gm_ttt_18947\gm_ttt_53992\lib\armeabi\libyoyo.a" "C:\Users\Fabbio\AppData\Roaming\GameMaker-Studio\YYC\Android\armv5\lib\libyoyo.a" -Wl,--no-whole-archive "C:\Android\android-sdk\android-ndk-r10d\sources\cxx-stl\stlport\libs\armeabi\libstlport_static.a" -L"C:\Android\android-sdk\android-ndk-r10d\toolchains\arm-linux-androideabi-4.9\prebuilt\windows\lib\gcc\arm-linux-androideabi\4.9" -Wl,--no-undefined -Wl,-z,noexecstack -L"C:\Android\android-sdk\android-ndk-r10d\platforms\android-14\arch-arm\usr/lib" -lGLESv1_CM -ldl -llog -lz -L"C:\Users\Fabbio\AppData\Roaming\GameMaker-Studio\YYC\Android\armv5\lib" -lc -lm -o "C:\Users\Fabbio\AppData\Local\t2eiikaa.q2z"
Stats : GMA : Elapsed=1084,7238
Stats : GMA : sp=1,au=0,bk=0,pt=0,sc=0,sh=0,fo=0,tl=0,ob=1,ro=1,da=0,ex=0,ma=1,fm=0x0
Create finished: 18:27:05
CreateTargetExe Start: 18:27:03
"C:\Users\Fabbio\AppData\Roaming\GameMaker-Studio\GMAssetCompiler.exe" /llvmSource="C:\Users\Fabbio\AppData\Roaming\GameMaker-Studio\YYC" /fU="C:\Users\Fabbio\AppData\Local\gm_ttt_18947\a47103.txt" /c /m=llvm-android /config="Default" /tgt=8 /obob=True /obpp=False /obru=True /obes=False /i=3 /cvm /tp=1024 /mv=1 /iv=0 /rv=0 /bv=1757 /gn="Project1" /td="C:\Users\Fabbio\AppData\Local" /cd="C:\Users\Fabbio\Documents\GameMaker\Cache" /sh=True /dbgp="6502" /hip="127.0.0.1" /hprt="51268" /optionsini="C:\Users\Fabbio\AppData\Local\gm_ttt_18947\gm_ttt_53992\Project1.ini" /o="C:\Users\Fabbio\AppData\Local\gm_ttt_18947\gm_ttt_53992" "C:\Users\Fabbio\Documents\GameMaker\Projects\Project1.gmx\Project1.project.gmx"
Reading project file....finished.
Compile Constants...finished.
Remove DnD...finished.
Compile Scripts...finished.
Compile Objects...finished.
Compile Timelines...finished.
Compile Triggers...finished.
Compile Rooms...finished.
Compile Extensions...finished.
Final Compile...finished.
Writing Chunk... GEN8
Writing Chunk... OPTN
Writing Chunk... EXTN
Writing Chunk... SOND
Writing Chunk... AGRP
Writing Chunk... SPRT
Writing Chunk... BGND
Writing Chunk... PATH
Writing Chunk... SCPT
Writing Chunk... SHDR
Writing Chunk... FONT
Writing Chunk... TMLN
Writing Chunk... OBJT
Writing Chunk... ROOM
Writing Chunk... DAFL
Writing Chunk... TPAGE
Writing Chunk... CODE
Writing Chunk... VARI
Writing Chunk... FUNC
Writing Chunk... STRG
Writing Chunk... TXTR
0 Compressing texture... writing texture texture_0.png...
Writing Chunk... AUDO
Using NDKDir = C:\Android\android-sdk\android-ndk-r10d
Using PlatformDir = C:\Android\android-sdk\android-ndk-r10d\platforms\android-14
Using ARMToolChain = C:\Android\android-sdk\android-ndk-r10d\toolchains\arm-linux-androideabi-4.9\prebuilt\windows
Using X86ToolChain = C:\Android\android-sdk\android-ndk-r10d\toolchains\x86-4.9\prebuilt\windows
Using MIPSToolChain = C:\Android\android-sdk\android-ndk-r10d\toolchains\mipsel-linux-android-4.9\prebuilt\windows
saving file C:\Users\Fabbio\AppData\Local\gm_ttt_18947\gm_ttt_53992\Project1.droid
Build for architecture - armv5
linking libyoyo.so
C:\Android\android-sdk\android-ndk-r10d\toolchains\arm-linux-androideabi-4.9\prebuilt\windows\arm-linux-androideabi\bin\ar: Project1.vars.o: No such file or directory
-g -target armv5te-none-linux-androideabi -Wl,-soname,"C:\Users\Fabbio\AppData\Local\gm_ttt_18947\gm_ttt_53992\lib\armeabi\libyoyo.so" -shared --sysroot="C:\Android\android-sdk\android-ndk-r10d\platforms\android-14\arch-arm" -Wl,--whole-archive "C:\Users\Fabbio\AppData\Local\gm_ttt_18947\gm_ttt_53992\lib\armeabi\libyoyo.a" "C:\Users\Fabbio\AppData\Roaming\GameMaker-Studio\YYC\Android\armv5\lib\libyoyo.a" -Wl,--no-whole-archive "C:\Android\android-sdk\android-ndk-r10d\sources\cxx-stl\stlport\libs\armeabi\libstlport_static.a" -L"C:\Android\android-sdk\android-ndk-r10d\toolchains\arm-linux-androideabi-4.9\prebuilt\windows\lib\gcc\arm-linux-androideabi\4.9" -Wl,--no-undefined -Wl,-z,noexecstack -L"C:\Android\android-sdk\android-ndk-r10d\platforms\android-14\arch-arm\usr/lib" -lGLESv1_CM -ldl -llog -lz -L"C:\Users\Fabbio\AppData\Roaming\GameMaker-Studio\YYC\Android\armv5\lib" -lc -lm -o "C:\Users\Fabbio\AppData\Local\t2eiikaa.q2z"
Stats : GMA : Elapsed=1084,7238
Stats : GMA : sp=1,au=0,bk=0,pt=0,sc=0,sh=0,fo=0,tl=0,ob=1,ro=1,da=0,ex=0,ma=1,fm=0x0
Create finished: 18:27:05
Ich vermute das es an dem liegt:
linking libyoyo.so
C:\Android\android-sdk\android-ndk-r10d\toolchains\arm-linux-androideabi-4.9\prebuilt\windows\arm-linux-androideabi\bin\ar: Project1.vars.o: No such file or directory
aber der Pfad ist richtig.
Habe bestimmt noch etwas übersehen, komme aber nicht darauf

Kleiner Tipp vieleicht ?