Wollte Münzen zu meinem RPG hinzufügen ( dementsprechend auch zu den stats und zu dem GUI Layer der die stats anzeigt )
weiß aber nicht so recht wie ich das machen soll, hier die quellcodes:
/// Draw the stats
draw_text(32, 32, "HP: " + string(hp) + "/" + string(maxhp));
draw_text(32, 64, "STAMINA: " + string(stamina) + "/" + string(maxstamina));
draw_text(32, 96, "LEVEL: " + string(level));
draw_text(32, 128, "COIN: " + string(coin) + "/" + string(maxcoin));
/// Initialize the player's stats
hp = 5;
maxhp = hp;
stamina = 10;
maxstamina = stamina;
expr = 0;
maxexpr = 3;
level = 1;
attack = 1;
coin = 0;
maxcoin = 100;
/// Collect coin
with (other) {
instance_destroy();
}
// Level-up code
with (obj_player_stats);
weiß aber nicht so recht wie ich das machen soll, hier die quellcodes:
/// Draw the stats
draw_text(32, 32, "HP: " + string(hp) + "/" + string(maxhp));
draw_text(32, 64, "STAMINA: " + string(stamina) + "/" + string(maxstamina));
draw_text(32, 96, "LEVEL: " + string(level));
draw_text(32, 128, "COIN: " + string(coin) + "/" + string(maxcoin));
/// Initialize the player's stats
hp = 5;
maxhp = hp;
stamina = 10;
maxstamina = stamina;
expr = 0;
maxexpr = 3;
level = 1;
attack = 1;
coin = 0;
maxcoin = 100;
/// Collect coin
with (other) {
instance_destroy();
}
// Level-up code
with (obj_player_stats);
mein discord tag: R0rschach#0476