Führe einfach mal dieses script im room create aus:
Alles anzeigen
GML-Quellcode
- ///scale(view, zoom)
- //view = view index (view_current oder 0,1,2...);
- var ww = window_get_width();
- var hh = window_get_height();
- var xx = window_get_x();
- var yy = window_get_y();
- display_reset( 4 , true);
- window_set_rectangle( xx , yy , ww , hh );
- surface_resize( application_surface , ww , hh )
- view_wview[argument0] = ww/argument1;
- view_hview[argument0] = hh/argument1;
- view_wport[argument0] = ww;
- view_hport[argument0] = hh;
132 little bugs in the code. 132 little bugs. Fix a few, set the compiler to stew, 172 little bugs in the code... 
