Im Juni soll ein GM-Buch erscheinen:
The Game Maker's Apprentice
Game Development for Beginners
by Jacob Habgood and Mark Overmars
... this book ... will appear in the spring of 2006...
Table of Contents
Part 1: Getting Started
1 Welcome to Game Maker
2 Your First Game: Devilishly Easy
Part 2: Action Games
3 Events and Actions: A Galaxy of Possibilities
4 Target the Player: It's Fun Being Squished
5 Game Design: Interactive Challenges
Part 3: Level Design
6 Inheriting Events: Mother of Pearls
7 Maze Games: More Cute Things in Peril
8 Game Design: Levels and Features
Part 4: Multi-Player Games
9 Collaborative Games: Flying Planes
10 Competitive Games: Playing Fair with Tanks
11 Game Design: Balance in Multi-Player Games
Part 5: Enemies and Intelligence
12 GML Programming
13 Clever Computers: Playing Tic-Tac-Toe
14 Intelligent Behavior: Animating the Dead
15 Final Words
Leider soll das 300-Seiten-Buch 39,99€ kosten. Und das finde ich unverschämt.
The Game Maker's Apprentice
Game Development for Beginners
by Jacob Habgood and Mark Overmars
... this book ... will appear in the spring of 2006...
Table of Contents
Part 1: Getting Started
1 Welcome to Game Maker
2 Your First Game: Devilishly Easy
Part 2: Action Games
3 Events and Actions: A Galaxy of Possibilities
4 Target the Player: It's Fun Being Squished
5 Game Design: Interactive Challenges
Part 3: Level Design
6 Inheriting Events: Mother of Pearls
7 Maze Games: More Cute Things in Peril
8 Game Design: Levels and Features
Part 4: Multi-Player Games
9 Collaborative Games: Flying Planes
10 Competitive Games: Playing Fair with Tanks
11 Game Design: Balance in Multi-Player Games
Part 5: Enemies and Intelligence
12 GML Programming
13 Clever Computers: Playing Tic-Tac-Toe
14 Intelligent Behavior: Animating the Dead
15 Final Words
Leider soll das 300-Seiten-Buch 39,99€ kosten. Und das finde ich unverschämt.