Hallo
bei meinem neuen Spiel in J&R Perspektive kann sich meine figur irgendwie nicht bewegen Hier ist die informatio darüber:
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bei meinem neuen Spiel in J&R Perspektive kann sich meine figur irgendwie nicht bewegen Hier ist die informatio darüber:
Information about object: obj_Tropfen
Sprite: spr_Tropfen_Rechts
Solid: true
Visible: true
Depth: 0
Persistent: false
Parent: <no parent>
Mask: <same as sprite>
Create Event:
set variable a to 1
create instance of object obj_Waffe1 at relative position (0,0)
set variable global.bewegen to 0
set the mouse cursor to sprite spr_Fadenkreuz and don't show the windows cursor
Step Event:
if relative position (0,-1) is collision free for Only solid objects
if a is equal to 1
set the vertical speed to 0.5
Collision Event with object obj_Block:
if a is equal to 0
set the gravity to 0 in direction 270
set the vertical speed to 0
set the horizontal speed to 0
set variable global.bewegen to 0
set variable a to 1
Keyboard Event for W-key Key:
if a is equal to 1
set the horizontal speed to 0
if global.schauen is equal to "r"
if global.bewegen is equal to 1
set the horizontal speed to 3
if global.schauen is equal to "l"
if global.bewegen is equal to 1
set the horizontal speed to -3
set the vertical speed to -10
set the gravity to 0.5 in direction 270
set variable a to 0
Mouse Event for Glob Right Pressed:
for all obj_Waffe1: destroy the instance
for all obj_waffe2: destroy the instance
Key Press Event for A-key Key:
set variable global.schauen to "l"
set the sprite to spr_Tropfen_Links with subimage 0 and speed 1
if a is equal to 1
start moving in directions 000100000 with speed set to 4
set variable global.bewegen to 1
else
if hspeed is smaller than 4
set the horizontal speed to -3
Key Press Event for D-key Key:
set variable global.schauen to "r"
set the sprite to spr_Tropfen_Rechts with subimage 0 and speed 1
if a is equal to 1
start moving in directions 000001000 with speed set to 4
set variable global.bewegen to 1
else
if hspeed is smaller than 4
set the horizontal speed to 3
Key Release Event for A-key Key:
if a is equal to 1
start moving in directions 000010000 with speed set to 0
set variable global.bewegen to 0
Key Release Event for D-key Key:
if a is equal to 1
start moving in directions 000010000 with speed set to 0
set variable global.bewegen to 0
Sprite: spr_Tropfen_Rechts
Solid: true
Visible: true
Depth: 0
Persistent: false
Parent: <no parent>
Mask: <same as sprite>
Create Event:
set variable a to 1
create instance of object obj_Waffe1 at relative position (0,0)
set variable global.bewegen to 0
set the mouse cursor to sprite spr_Fadenkreuz and don't show the windows cursor
Step Event:
if relative position (0,-1) is collision free for Only solid objects
if a is equal to 1
set the vertical speed to 0.5
Collision Event with object obj_Block:
if a is equal to 0
set the gravity to 0 in direction 270
set the vertical speed to 0
set the horizontal speed to 0
set variable global.bewegen to 0
set variable a to 1
Keyboard Event for W-key Key:
if a is equal to 1
set the horizontal speed to 0
if global.schauen is equal to "r"
if global.bewegen is equal to 1
set the horizontal speed to 3
if global.schauen is equal to "l"
if global.bewegen is equal to 1
set the horizontal speed to -3
set the vertical speed to -10
set the gravity to 0.5 in direction 270
set variable a to 0
Mouse Event for Glob Right Pressed:
for all obj_Waffe1: destroy the instance
for all obj_waffe2: destroy the instance
Key Press Event for A-key Key:
set variable global.schauen to "l"
set the sprite to spr_Tropfen_Links with subimage 0 and speed 1
if a is equal to 1
start moving in directions 000100000 with speed set to 4
set variable global.bewegen to 1
else
if hspeed is smaller than 4
set the horizontal speed to -3
Key Press Event for D-key Key:
set variable global.schauen to "r"
set the sprite to spr_Tropfen_Rechts with subimage 0 and speed 1
if a is equal to 1
start moving in directions 000001000 with speed set to 4
set variable global.bewegen to 1
else
if hspeed is smaller than 4
set the horizontal speed to 3
Key Release Event for A-key Key:
if a is equal to 1
start moving in directions 000010000 with speed set to 0
set variable global.bewegen to 0
Key Release Event for D-key Key:
if a is equal to 1
start moving in directions 000010000 with speed set to 0
set variable global.bewegen to 0
kommt in die beste stadt der welt die welt von mir und einnel
Fabrik eröffnen
einziehen
transport steigern
Copyboy's Magischer Münz Automat:
Meine Internet seite mit Lord-Belail und Einnel kommt rein ich erwarte euch^^
I am a
according to the gml n00b test!
Fabrik eröffnen
einziehen
transport steigern
Copyboy's Magischer Münz Automat:

Meine Internet seite mit Lord-Belail und Einnel kommt rein ich erwarte euch^^
I am a
