Wer augen hat is klar im Vorteil!

Copyraid © 2008 Quantin Danyal. All rights are reversed.
Original von KilikOriginal aus der GM 5.3 Help-File
You can change a number of settings, like the color of the lines (pen), region (brush) and font, and many other font properties. The effect of these variables is global! So if you change it in the drawing routine for one object it also applies to other objects being drawn later. You can also use these variables in other event. For example, if they don't change, you can set them once at the start of the game (which is a lot more efficient).
brush_color Color used to fill shapes. A whole range of predefined colors is available:
c_aqua
[...]
c_yellow
Original von Danyal
Ich hab da hingeschrieben:
alpha=timeAt[aktuelleUhrzeit];
brush_color=c_black;
draw_rectangle(0,0,room_width,room_height);
alpha=1;
und siehe da: keine Fehlermeldungen mehr.
Nur auch keine bildflächenverdunklung!!!
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image_alpha Transparency (alpha) value to use when drawing the image. A value of 1 is the normal setting; a value of 0 is completely transparent. Use with care. Drawing partially transparent